Don’t be a fool, come learn about Brink’s S.M.A.R.T.
Been a while since we got a good look at Splash Damage’sBrink, huh? G4 has anexclusive new videothat shows how the game handles movement across objects, and it’s worth a watch if you’ve been keeping up with the title. The game’s S.M.A.R.T. system is something I’ve heard an awful lot about, but have never really seen it in action. It’s similar to all of those open-world games (let’s usePrototypeas an example) where you hold a button down to see your character automatically perform kickass parkour moves....