The Automatons are now dispersing Factory Striders among their standard forces inHelldivers 2, forcing players to stick to a specific tactic so they stand a chance of beating them.

Until this week, theAT-AT-like Factory Striderson Automaton planets were a rare sight. They’d appear now and then, be destroyed or kill a Helldiver, and never be seen again. Now, the Automatons are sending them into missions as reinforcements, and Helldivers are actively taking on missions to hunt them down. It’s caused the community to pull together and inadvertently develop a solid tactic that seems to work incredibly well when employed against them.

helldiver using stratagem in helldivers 2

WhenHelldivers 2players see an Automaton Factory Strider, they throw everything and the kitchen sink at it

It seems as though the entireHelldivers 2community is using the same tactic when it comes to downing Automaton Factory Striders, probably because it works so well:throw your biggest Stratagems at them and run. While that might not sound incredibly groundbreaking, it is for this community because it’s forcing players to hold onto their Stratagems until they see the lights from a Factory Strider’s eyes.

It’s impossible to browse the game’s Subreddit today without seeing players talk about this. UserCorsariousAbonaimade a big post about how their team all naturally started saving Stratagems after meeting Striders in every mission they played. UserLuke-Likesheetis responsible for the best meme of the tactic, though, and thevideo belowshould give you some idea of why this enemy has become such a topic of conversation.

A Helldivers 2 player aiming down his weapon scope as Automatons drop out of a ship.

I think it’s brilliant that the community has adapted so well to this new enemy because it really does feel like an onslaught of AT-ATs right out ofStar Warswhile you’re playing. I know I’ve started tweaking my loadout to back more explosive heat, and I’m seeing other Helldivers do the same. There’s something beautiful about seeing so many beacons light up the sky as soon as two or three of these massive walkers drop.

The Automaton Factory Striders truly are the first enemy that it’s been beneficial to simply throw beacons at and run away until it falls. While it’s great that the community has adapted to fighting them so well, it’s also a little terrifying that we’re already at the point where we just chuck the biggest bombs we have and see what happens.

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There’s no telling what developer Arrowhead Game Studios could throw at us next.The Illuminate faction‘s been lurking as numbers on a screen for ages, but there’s every chance we could get something else big around the corner. After all, we haven’t seen thebiggest bugsSuper Earth has ever had to contend with inHelldivers 2just yet.

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