Go to any media outlet this week and they’ll be trumping up their best-of-the-year list. We’re not so different. However, I wanted there to be a place where staff could sound off on what trends, games, and ideas captured their interest (for better or worse) this year.

I asked all the Dtoid staff to provide a mini-rant in the form of a fake award. The results are a bit random. Today, we take a look at the stupidest moment in a game, overlooked gems, and the “best”Skyrimglitch in 2011.

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Matthew Razak’s “Movie That Was Too Much like a Videogame for Its Own Good” Award

Winner:Sucker Punch

Normally, we complain about videogames’ trying to be too much like movies, but with games’ becoming a bigger medium, we see more and more influences from games in film. That’s not always a good thing. There’s a reason why movies and games are different things, and that reason is because THEY’RE DIFFERENT THINGS.

A perfect example of why this should always be remembered isSucker Punch, which took the plot and goals of a videogame and stuffed it into a movie. A young, sexually appealing girl enters a series of fantasy worlds where she must defeat a series of “bosses” in order to collect a bunch of weapons to defeat her oppressors (in this case, the mental ward she’s been committed). Basically, this is a movie about a bunch of fetch quests, which can already be boring enough in a game, but when you give Zak Snyder carte blanche, it gets even stupider evidently. Scenes that should be totally awesome are dull because every scene works like a game’s level and not part of a movie. Game plotting is great for games, not for movies.

A battle scene in Battlefield 6 Open Beta

Runner-ups:Battle: Los Angeles,Dylan Dog: Dead of Night,Priest,Cowboys & Aliens,Spy Kids 4D: All the Time in the World

Andy Dixon’s “Game That’s Still Fun to Play Even with the Sound Off” Award (a.k.a. The “Happy Family” Award)

capcom evo moment 37

Winner:Deus Ex: Human Revolution

Gaming in a small house with a sleeping toddler is often an exercise in futility. Paper-thin walls coupled with the close proximity of the “family” room to said child’s bedroom make for poor gaming conditions, and they require a very specific type of game in order to appease all parties. Features such as subtitles/closed captioning, easy jump-in/jump-out gameplay, and the ability to pause at any time become more than just boxes to tick on the back of the box — they become necessities.

For these reasons,Deus Ex: Human Revolutionis a family man’s dream come true. you may pause the game in almost every scene, subtitles are enabled by default, and the slow, exploration-heavy pacing means taking a break to soothe a fussy toddler back to sleep won’t throw off your mojo as it would in other games. Above all else, Adam Jensen’s grating voice acting means your experience may actually improve by turning down the volume!

GigabyteMon

Runner-up: Fapping

Casey Baker’s “Stupidest Moment in a Video Game This Year” Award

Winner: Pvt. Augustus Cole (a.k.a “Cole Train”) has a midlife crisis and freaks the f*ck out for no real reason inGears of War 3

A snap of the upcoming MESA update in PEAK

While this year was filled with stupid video game moments, from any emergent (and oftentimes hilarious) glitch that has appeared in aSkyrimplaythrough to the “press button to stab rat” sequence inBattlefield 3, I feel that the Cole Train’s freak-out moment inGears 3is the single stupidest moment in gaming for this year. The biggest issue that comes with this moment, when Cole is revisiting his hometown of Hanover with Baird and Carmine, is that it comes abruptly and ends with no real meaningful ties to the greaterGearsstory. They decide to take a walk down memory lane through the ol’ Thrashball stadium after meeting up with the Stranded, who are instantly willing to help the old celebrity and his pals, but his sudden flashback is both abrupt and of absolutely no consequence to the rest of the story, despite the fact that his behavior puts pretty much everyone including himself in serious danger.

Nothing else is ever mentioned of this moment, and the bit of backstory it provides is incredibly shallow at best.Gears of Warhas never been a series about a deep and meaningful story, but at least Dom’s narrative inGears 2was created in earnest. Here we have an apocalyptic, end-of-the-world scenario where the Lambent are pretty much destroying every last vestige of humanity that hasn’t already been raped and pillaged by the Locusts, and the attention is suddenly shifted to Cole Train’s mid-life crisis breakdown because — boo hoo — he’s not a celebrity Thrashball star anymore.

Naked Snake sneaking around in MGS Delta.

… what?

Runner-ups:Skyrim‘s NPC glitches,Battlefield 3‘s stab-a-rat quick time event, Cole Phelps has a flamethrower in a f*cking sewer inL.A. Noire

Battlefield 6 aiming RPG at a helicopter

Jonathan Holmes’s “Why Did U No Play This Thing!?” Award

Winner:Superbrothers: Sword & Sworcery EP

This is one of the best games ever. It’s on the iPhone, iPod Touch, and iPad, three things that many humans own. Yet, while more copies ofAngry Birdshave sold than there are people in the United States,Sword & Sworceryfails to become a commercial blockbuster. C’mon people! Don’t you like evading death anymore? What about three-eyed wolves or naked bear men? How about games where you don’t find out that the main character is a woman until someone tells you? Are you too cool for that now, with your rainbow parties and your Hot Pockets and yourGlee 3Dmovie sing-a-longs?

In closing,Sword & Sworceryis better than all of Destructoid’s official GOTY nominees, except maybePortal 2, but probably not.

BO7 key art

Runner-ups:Bit.Trip Complete/Saga, Rayman Origins, Shadows of the Damned, El Shaddai: Ascension of the Metatron, Pushmo, Corpse Party, Where-is-my-Heart?, Jables’s Adventure, Tom Clancy’s Ghost Recon: Shadow Wars, Aliens: Infestation, Cave Story, Outland, Jamestown

Japanator’s “PSP JRPG You Should Have Played but Probably Didn’t Even Hear About Because HAHA PSP JRPGs, Am I Right?” Award

yordles animation still image

Winner:Legend of Heroes: Trails in the Sky

Japanatorreviews editor Hiroko Yamamura says, “Trailswas truly the surprise of the year for me. I took a quick glance at the semi-generic looking anime box art and dismissed it for another JRPG snooze fest. Countless fun-filled hours later, you could say that I kind of fell in love. The title shows some of its age, as it is a port of a 2004 PC game, but those shortcomings become distant memories after just an hour or so of play. What you do take away is an addictive, funny, and dramatic storyline filled with some really memorable characters. In year that had some real JRPG snoozers, it would be a crime to sleep on this PSP gem.”

Fraser Brown’s “WTF Just Happened inSkyrim?” Award

Winner: NPC madness

It might not be as epic as flying mammoths or dragons getting stuck in reverse, but the crazy antics of the residents ofSkyrimare a constant reminder of just how buggy yet somehow delightfulSkyrimcan be. Frustrating as well, oh so very frustrating. Technically I’m cheating, since a plethora of bugs and design flaws went towards making these wonderful buffoons. Followers are, of course, the worst of the bunch. Vanishing without a trace, getting lost on mountains, knocking everything over in your meticulously ordered home, standing on every single trap over and over again. God, they are awful. Yet still, I let them follow me around, but for every NPC that gets stuck or attacks for no reason, there’s another with a pot on their head and a shop that’s ripe for burglary. So it all works out.

Runner-ups: Reversing dragons, flying horses and mammoths, flying player characters, poltergeists/home invaders, chicken crime stoppers

Milla Jovovich portraying Alice in Resident Evil 2002, wearing a red dress and holding a gun in her hand.

Allistair Pinsof’s “Japanese Game That Really Should Have Come to the US This Year” Award

Winner:Puyo Puyo!! 20th Anniversary

More than any other year in recent memory, 2011 seems to be full of promising Japanese games that have been ignored the West. And — surprise, surprise — they are mostly for Nintendo platforms.Xenobladewas a shoe-in for this award until the recent U.S. release announcement, which makes me want to draw attention to a different game that has been completely ignored. In fact, most of theseries has been ignored in the West. I’m talking aboutPuyo Puyo, one of the oldest and best arcade puzzle games.Puyo Puyo!! 20th Anniversaryis an absolute gem that brings together almost every mode and character that ever graced the series into one giant package. I can’t put it down. I wish other Westerners could experience this joyous time-suck of a game.

Runner-ups:Akai Katana, Ni no Kuni[DS especially], The Last Story, Pandora’s Tower, Xenoblade