Well, to some it’s a problem

Destiny‘s economy is in constant flux, and Bungie never seems to know what to do about it. This patch everyone seemed to be fine with the changes inThe Taken King, but after a few weeks, some issues started creeping up.

For one, players noticed that they had hundreds of armor parts for upgrading and enhancing those particular items, but not enough weapon parts, which are arguably more important as you’re constantly cycling out your arsenal. I personally haven’t had too many issues (all my characters have around 200 left), but I can definitely see the holdup if you only have one character and hundreds of items. Plus, the fact is, they aren’t balanced around armor parts anyway.

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In a typical passive aggressive fashion Bungie noted it will be making adjustments accordingly, and you will be able to buy weapon parts from the Gunsmith soon. There’s also a few other housekeeping fixes coming in the next month or so, including class balance (players expect Sunbreaker Titans be nerfed, and Gunslingers desperately need a buff), a use for Etheric Light, and the ability to turn in Worm Spore to Eris for…something (rep?).

All good changes, but small on paper — hopefully we’ll get some content at some point, includingthe raid challenges.

The opening area of the Whisper mission, in a small grove.

Destiny weekly update[Bungie]

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.