You son of a…. I’m in.

The heist is back on. Pocketwatch Games has announced that it’s working on a sequel to 2013’sMonaco: What’s Your is Mine, dubbed simplyMonaco 2.

The newMonacowill still be a co-op heist simulator, with players taking on well-guarded levels in search of precious plunder. The first major change-up forMonaco 2is that it’s 3D. While the originalMonacowas a top-down affair,Monaco 2will be fully 3D, opening up potential for entering buildings via the Z-axis.

Monaco 2

In thefirst dev logfor the sequel, Pocketwatch goes into more differences. The levels inMonaco 2will be procedurally generated, in order to keep players on their toes and adapting to every new situation.

Composer Austin Wintory is also set to score the game. The first hint of it, spotlighted in theMonaco 2dev log, sounds just like a heist-in-progress in a very good way.

OW2 Wuyang staff slam

Monaco: What’s Yours is Minewas a bit of a hidden gem on PC and Xbox Live Arcade. It was a co-op heist simulator, full of rapidly evolving chaos and different job roles to change up gameplay. It feels like ages since the first time I broke through a window and set off every alarm.

Pocketwatch went on to develop the interesting animal-centric RTSTooth and Tail, which put a quirky spin on strategy games. Now they’re back in the heist game, and with a sequel, thiscould be a chance for this team to really showcase what shined about the original. I mean, I’m always in for a heist. We’re stuck waiting on updates for now, but you’re able to wishlistMonaco 2onSteam here.

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