Plus a surprise appearance of a much-loved DoD map!

World War II games are like buses: you wait a decade for one, and then two show up at once! Hot on the trail ofBattalion 1944, Driven Arts’Days of Warhit Kickstarter last weekwith a goal of $100,000.

At the time of writing, the game’s already almost one-third of the way through its funding with 22 days left, so there’s a good chance this one will succeed.

Article image

Days of Waris heavily inspired by the massively underratedDay of Defeat: Source, and aims to give its fast-paced, challenging gameplay a fancy new engine and easy-to-use mod tools. The trailer even includes a really nice-looking remake of the fan favouriteDay of Defeatmap DOD_Donner (of which you can see more of in thispre-alpha gameplay video).

Driven Arts stresses that the game is already close to being done, it just needs the Kickstarter campaign to fund the last bits of development and polish – more maps, community managers, that sort of thing. $100K worth of polish in a game that already looks as promising as this is really exciting to me.

The opening area of the Whisper mission, in a small grove.

I loveDay of Defeat: Source. It’s probably my favourite multiplayer FPS out there because of its fast, challenging shooting and great sense of atmosphere. Unfortunately, it never received the support Valve’s other games did and so the community has been left to its own devices for the last seven years or so.

IfDays of Warcan come even close to as good asDay of Defeat, I will definitely be interested when it comes out for PC, Xbox One, and PS4 sometime this year.

The Divide in the Cosmodrome, where the Guardian was resurrected.

World War II games are like buses: you wait a decade for one, and then two show up at once! Hot on the tail ofBattalion 1944, Driven Arts’Days of Warhit Kickstarter last week with a goal of $100,000. At the time of writing, the game’s already almost one-third of the way through its funding with 22 days left, so there’s a good chance this one will succeed.

Days of Waris heavily inspired by the massively underratedDay of Defeat: Source, and aims to give its fast-paced, challenging gameplay a fancy new engine and easy-to-use mod tools. The trailer even includes a really nice looking remake of the fan favouriteDay of Defeatmap DOD_Donner (of which you’re able to see more of in this pre-alpha gameplay preview video).

A holofoil Ribbontail, as seen in collections.

Driven Arts stresses that the game is already close to being done, it just needs the Kickstarter campaign to fund the last bits of development and polish – more maps, community managers, that sort of thing. $100k worth of polish in a game that already looks as promising as this is really exciting to me.

I loveDay of Defeat: Source. It’s probably my favourite multiplayer FPS out there because of its fast and challenging combat and great sense of atmosphere. Unfortunately, it never received the support Valve’s other games did. IfDays of Warcan come even close to as good asDay of Defeat, I will definitely be interested when it comes out for PC, Xbox One, and PS4 sometime this year.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

Article image

The Yeartide Apex tex Mechanica SMG with a Holofoil glow.