Electronic Arts has revealed thatDead Space 3has pulled in five times as many pre-orders asDead Space 2. The company is using the data to justify the controversial new co-op mode, claiming that the feature has helped drive consumer interest.

“We believe the new co-op gameplay feature is attracting a lot of attention and a broader audience,” boasted EA Labels president Frank Gibeau.

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EA’s goal all along was to makeDead Spaceappeal to a “broader audience,”and it seems to be going well. Whether that’s the result of co-op or just the simple fact that it’s a heavily promoted sequel remains to be proven. After all,Dead Space 2boasted competitive multiplayer, often seen as an obligatory feature, and that didn’t make it perform to EA’s satisfaction.

In any case, EA’s got its excuse to put co-op in everything, so expect a lot more of that. Meanwhile, I am at least happy for Visceral. My whinging aside, I do like that studio a lot and felt it always deserved more success.

Promotional art for Warframe`s Duviri Paradox, which shows Dominus Thrax and the cast of the expansion.

Dead Space 3 pre-orders 5x higher than Dead Space 2’s[Videogamer]

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Oraxia, a spider-inspired Warframe with multiple legs. Webs appear on the background.