‘Won’t be night and day’ between them and PC version

Battlefield 4executive producer Patrick Bach has gone on the record withVideoGamerto state that the differences in visual fidelity between the PlayStation 4 / Xbox One and PC versions of the game “won’t be night and day,” but, unsurprisingly, DICE does “need to compromise in some places.” Cue a bunch of “duh!” comments.

“It’s the same core, it’s the same game, it’s the same feature set, there’s nothing left out, so to speak,” Bach said ofBattlefield 4on consoles. “But there’s also the 64 players, 60 [frames per second] experience that you haven’t really seen on a console previously which will move it up a big notch and eliminate some of the gap between PC and console.”

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The new systems from Sony and Microsoft “will take console gaming into a new generation,” according to the producer. “Then the question is, could they have done more? Yes. Would it cost the same? No. It would be twice the price. Would that be a reasonable thing to sell to consumers? Probably not.”

There’s also the fact that, just because the gamecanlook better on PC doesn’t mean most players will be able to benefit — not right away, anyway. At any rate, DICE andBattlefieldwill continue to be thought of as a PC-centric studio and franchise, respectively. So it goes.

The opening area of the Whisper mission, in a small grove.

Battlefield 4 on PS4 & Xbox One – ‘We need to compromise in some places,’ says DICE[VideoGamer]

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.