It’s an unforgiving world out there for smaller studios

V1 Interactive, the studio behind last year’s squad-commanding strategy shooterDisintegration, is shutting down this month. The FPS-meets-RTS game about robots with transplanted human brainsdidn’t review all that well, and five months after it was released,the multiplayer modes went offline.

“We want to thank all the talented people at V1, both past and present, who helped make the last five years wonderful,” V1tweeted. “And a heartfelt thanks to the amazing community that supported us.”

Article image

In another tweet, V1 Interactive president Marcus Lehtosaid that“our priority has been to the wellbeing of our employees. We’ve been transparent with them about the state of things for months and are making this decision now so they still have ample time to search for new jobs while being supported by our studio.” Other than V1, Lehto is best-known for his hand in creating theHaloseries.

As grim as the post-launch outlook seemed forDisintegration, I had hoped the studio’s publishing deal with Private Division (a label under Take-Two Interactive) would’ve insulated V1 to a greater extent.

Wuyang OW2 ultimate

It’s always a shame to see a smaller- or mid-sized studio working on a new IP go out so soon.

Football Manager 26 promo art

Cover for Max Payne

Black Ops 7 key art work

PEAK mesa biome text

Article image

CoD BO7 The Guild robot

Drag x Drive passing

A ruined police station in Raccoon City in Resident Evil Requiem.