The Wii is just about to wrap up its tenure at Nintendo’s flagship home console, and looking back, it’s clear to see that third parties often failed to make the most of the system. They regularly used the Wii as an opportunity to crap out less fun games than they would expect to get away with on the PS3/360, hoping that they could replace craftsmanship and creativity with some poorly thought out, tacked on motion controls without penalty. In short, these games were uninspired cash grabs designed to mine the motion control gold rush. I’m worried thatBatman: Arkham City Armored Editionis the start of that happening all over again on the Wii U.

Most of the Wii U-specific features I experienced or witnessed withArmored Editiondidn’t make the game more fun than it is on the PS3/360. Personally, all I was hoping for out ofArmored Editionwas the ability to play the game on controller screen (so I won’t need to monopolize the family TV when replaying it) and maybe a few exclusive missions and the inclusion of a special Nintendo cameo (preferably the ability to play as Captain Falcon). That’s not what I got. Instead, we have some new touch screen puzzles and the ability to control bat-arangs with the Wii U Gamepad. That’s definitelydifferent, but I’m not sure that different means better in this case.

Article image

And is it just me, or are the textures a little uglier here than the were in the game’s original release? The last thing the Wii U needs is low-budget ports that make the console appear to be less powerful than it actually is.

Battlefield 6 aiming RPG at a helicopter

BO7 key art

yordles animation still image

Destiny 2 Solstice 2025 armor

Hell is Us gameplay reveal

Black Ops 6 Season 5 Multiplayer Ransack Mode

Tekken Tag Tournament 2: a black and white Jin and Heihachi stand back-to-back.

PEAK Bing Bong plushie

GigabyteMon