New details and screenshots for the upcoming PC title

While the unique puzzles and platforming featured in the originalEscape Goatmade me a fan, the new map system being introduced inEscape Goat 2immediately had me thinking of the 2D handheldCastlevaniagames. Rooms are now sequentially linked to one another, with certain rooms having multiple exits. You may not be able to access an alternate exit the first time you encounter a room, so the mapping system will allow you to easily backtrack once you acquire whatever it is you need to open the previously inaccessible exit.

After seeing the game at E3 last week, I have to say that development seems to be progressing nicely since its early stages atGDC earlier this year. The visual style is greatly improved as you can see from the detailed backgrounds in the above screenshot, and the addition of new gameplay gimmicks like disappearing blocks and surface physics should make for a great experience when the game hits PCs this summer.

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Did you have the opportunity to enjoy the firstEscape Goat? Will you be joining this purple goat on its second adventure?

John and Molly sitting on the park bench

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Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

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Silhouette of a man getting shot as Mick Carter stands behind cover