The Democracy Space Station was one of the most exciting new developments inHelldivers 2‘s ongoing galactic war. A potent semi-mobile enhancement platform that can buff Helldivers wherever they go sure sounds great, but it’s a bit of a wet noodle in practice. Worse, even, as it’s downright punishing.

As theDSS was slowly ramping up its engines and the community invested heaps of resources into it, the expectation was that it would massively improve our combat efforts on whichever front it was deployed on. Well… the truth is a tad more complicated than that. Not only isusing the DSSa heck of an effort in its own right, but the effects are also substantially less useful than we hoped they would be. From the look of things, the DSS doesn’t add bonus Stratagem deployments or some manner of passive buffs to the players’ stats. Instead, it effectively carpet-bombs theentiremap all at once.

A closeup of a Helldiver’s helmet from the CGI Helldivers 2 trailer.

The Democracy Space Station is going to need a rework, stat

Now, we’ll obviously have to wait and see how the remainder of the Democracy Space Station’s Actions work out, but the Orbital Barrage is genuinely problematic in practice. Itlookslike the effect of the Orbital Barrage is roughly equivalent to that of an omnipresent 380MM explosive Stratagem, except it’s applied to a whole level, leading to unpredictable ragdolling and, indeed, deaths.

The bit that is wholly predictable is the players’ response to this fumble: they are deeply unhappy with what’s been delivered. The DSS has been the single focal point of every Major Order for weeks now, and to have the feature be downright detrimental to the players’ efforts is demoralizing, to say the least.

Marvel Rivals season 0 battle pass art with Doctor Strange, Mantis, and The Punisher

Also predictable is the fact thatHelldivers 2is coping with this development via some delightfully spicy memes. Certainly,Arrowhead Games has managed to successfully turn things aroundand bring the game back to its launch-day glory. Yet, if the DSS doesn’t get massively recalibrated to become a potent tool in the Super Earth’s arsenal, this whole thing will become yet another mar on what could otherwise be a wonderful live-service experience.

For what it’s worth, I’ve got no doubt that Arrowhead will somehow revamp the DSS at some point in the near future. As it currently stands, playing missions with a DSS Action running is almost impossible unless you’rereallylucky with how the 380MM bombardment is dished out, and that’s no way to play the game. We’ll just have to stick with the darned thing until appropriate calibrations are made.

paper mario 64 key art

And, on that note, I do have to praise Arrowhead for no longer makingthe same kinds of mistakes the team’s been making since theMagickadays. Something like the DSS could never have been shipped in its current form back in the day, not even in the originalHelldivers, so the effort is certainly praiseworthy. It’s just going to take a bit more time for it to be anything less than actively detrimental to the playerbase.

Far Cry’s art

Battlefield 6 aiming RPG at a helicopter

Milla Jovovich portraying Alice in Resident Evil 2002, wearing a red dress and holding a gun in her hand.

Characters combatting strange creatures in Light of Motiram.

A battle scene in Battlefield 6 Open Beta

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CoD BO7 The Guild robot