Wizards of the Coast recently revealed new information about the upcomingMagic: The Gathering Bloomburrowset. Alongside a trailer that showcases what it includes, the company announced Value Boosters, a new type of booster pack that fans don’t see any value in whatsoever.

According to Wizards of the Coast,Value Boosters, which will be introduced with theMagic: The Gathering Bloomburrowset, are “a smaller, lighter booster that contain a handful of new cards any fan can enjoy—a budget-friendly way to experienceBloomburrow.” However, fans have two major issues with the new packs. First, Wizards of the Coast has only just consolidated all of its Booster types, and second, this Booster type seems designed to make newcomers spend more money to guarantee good pulls.

bloomburrow value booster for magic the gathering

Cheaper packs, worse odds

The heart of the problem fans have with Value Boosters is that they have no guaranteed rare. Each one contains just seven cards as opposed to the 12 you get in Play Boosters and 15 in Collector Boosters. Of those seven cards, three are common, two are uncommon, one wildcard of any rarity, and one that could be a land, special guest, or traditional foil.

The language on these packs even states, “contains up to 2 rares,” but there’s no guarantee of a rare or foil card like there is in the other boosters. Value Boosters will be cheaper because of the lower card count, but without the guarantee of a rare, some fans can see players buying 10 packs and getting very little value for a deck or as a collector out of them.

bloomburrow art magic the gathering

Players have been discussing this at length on theMagic: The Gatheringsubreddit. User SWBFThree2020 puts it best. “Didn’t they already try this with Alara… and it failed miserably? I remember me as a kid, seeing boosters for $2 each and getting so excited that I bought like 10 of them… only to realize they were micropacks and only like 3 of them had rares in it. Really soured me onMTGfor a while.”

As a fan, I must say that these packs look like they’re targeted more at newcomers who haven’t had the luxury of guaranteed rares and numerous foils in boosters for years. If rares are harder to acquire through these cheaper packs, it’ll take anyone buying them longer to pull the best cards needed to build or modify decks in meaningful ways.

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User harker06 added, “Wizards – “we are creating play boosters to reduce the number of different booster types.” Also Wizards – “Hey kid, you want a garbage booster?”” While this seems harsh, fans have been messed around with multiple booster types for years. Even the recentAssassin’s Creedsethas Beyond Boosters, which are yet another variation of the current simplified state ofMagic: The Gathering.

Value Boosters also appear to be a way for Wizards of the Coast to look like it’s trying to bring down the price of getting intoMagic: The Gathering. When you dive into the details, though, it’s an economy of scale that benefits the company with more numbers and turns opening packs into a less enjoyable experience.

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TheMagic: The Gathering Bloomburrowset won’t be released until Jul 24, 2025. Wizards of the Coast isn’t going to change what Value Boosters are before then, but if fans continue to vocalize their thoughts, they may at least be limited toBloomburrow.

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