Crackdown or how I learned to forget my vagina and love blowing up cars

Ah, the car driving, face stomping, prostitute stabbing joy of theGTAgeneration. I’m not going to lie to you, reader. I didn’t fully “get it.” I thought to truly get it, I had to have two warm sacs of testicle nestled safely beneath my pant zipper. I watched my male friends holler with joy as they rammed impossibly expensive cars into buildings and knifed unsuspecting passerby. I had tried it, but somehow I kept thinking: I’d rather be playingSecret of Evermoreright now....

July 24, 2025 · 3 min · 528 words · Dustin Johnson

Darkwood will be creeping onto consoles later this month

If you go down to the woods today… Publisher Crunching Koalas (no, really) has announced that 2017 titleDarkwoodwill be oozing its way onto PS4, Xbox One and Nintendo Switch this month, bringing all the dank misery of the PC release to a whole new audience of survival horror fans. Darkwoodis a top-down adventure game from indie outfit Acid Wizard Studio. Taking a departure from the tired jump-scare gimmick of most low-budget horror games,Darkwoodinstead smothers with an oppressive atmosphere of out-and-out creepiness....

July 24, 2025 · 1 min · 192 words · Linda Walker

Destiny 2: Forsaken’s raid won’t launch until 10 days after the expansion’s release

Late Wish Destinyplayers are used to waiting for raids. Usually, a raid will go live a few days after an expansion launches. ForDestiny 2‘sForsakenadd-on, players will have to wait more than a few days. Bungie has justconfirmedthatForsaken‘s “Last Wish” raid will go live on September 14 — a full 10 days afterForsakenreleases on September 4. Senior designer Joe Blackburn says the delay is because “players [will] need more than just three days to prepare for the incredible challenges ofForsaken‘sraid....

July 24, 2025 · 1 min · 133 words · Kathryn Reilly

Dicey Dungeons is coming to Xbox Game Pass this week

Roll for initiative Dicey Dungeons, the stylish dice-based roguelite all about fantasy warrior dice, is coming to Xbox this week. The dungeon crawler lands on Xbox One and Xbox Series X|S this Thursday, Nov. 11, and it will also be arriving as part of Xbox Game Pass. Creator Terry Cavanagh revealed thenews on social media, confirming that the Xbox port was made in partnership with Ratalaika Games. https://twitter.com/terrycavanagh/status/1457771183512850434 Dicey Dungeonshas beensteadily rolling outto a bunch of different platforms over the last few years....

July 24, 2025 · 1 min · 209 words · Lisa Hale

Dragon Ball FighterZ was the most-watched stream in EVO history

It even beat the follow-up Street Fighter V finals I’ve been following EVO trends for some time, and pretty much everyone could have predicted thatDragon Ball FighterZwould dominate this past 2018 US weekend just based onthe record number of entrants— but it still managed to crush most estimates. Based on datafrom Git Hyp, peaking at 257,805 viewers,FighterZmanaged to best previous EVO stream records to hold the all-time highest spot. Much of this success is due to the popularity ofDragon Ballas a whole, but developer Arc System Works also made considerable efforts to refineFighterZ‘s flashiness and accessibility — a gambit that ultimately paid off....

July 24, 2025 · 2 min · 343 words · Michelle Bryan

Escape Goat 2 released as Tim Schafer tries to take credit

The man can ham as few men can Are you ready to laugh? Double Fine has released this video to promote the launch ofEscape Goat 2today on Windows, Mac and Linux PCs, and I suspect it’s the funniest thing I’m going to see today. Watch what happens when Tim Schafer mistakes the developers ofEscape Goat 2, MagicalBeanTime, for burglars and unleashes some street justice before attempting to steal all the glory from their work....

July 24, 2025 · 1 min · 142 words · Anita Charles

Everything that happened at the Microsoft E3 Conference

This one was really ‘all about the games’ It was a pretty eventful day for Microsoft. After showing next to nothing game related at their Xbox One reveal event, all eyes were on MS to deliver something substantial. Depending on your taste in games, I’d say they accomplished that. With big multiplatform reveals likeMetal Gear Solid VandThe Witcher 3, and major exclusives likeDead Rising 3,Killer Instinct,Forza 5, andTitanfall, the mass market shooter fans out there will have lots of opportunities to spend their cash on the Xbox One....

July 24, 2025 · 2 min · 233 words · Mark Miles

Fan group Zelda Reorchestrated is closing down

Saddest of days Zelda Reorchestratedfirst gained prominence just over three years ago with the release of anOcarina of Timesymphonic arrangement. Since then, the site has expanded with new music from variousZeldagames. The entire movement even inspired other orchestral game projects, such as last year’sKanto Symphony. The ZREO team’s latest work,Twilight Symphony, was to be the biggest, most polished undertaking yet. They were also working directly with Nintendo to hammer out details for a retail release via Joypad Records and iTunes and everything....

July 24, 2025 · 2 min · 292 words · Dylan Campos

Game and drink pairings for the discerning to degenerate gamer

Promoted from our Community Blogs! [Nothing like a fancy drink to go with the fanciest art form on earth, video games. Good thingSpielerDadhas a few choice pairings and stories to share with everyone! I’m probably sticking to Pabst Dry (which is not a hipster beer no matter what mainstream media will tell you) but this was one entertaining read indeed.~Bass] My wife likes to read my blogs as well. It’s not that she finds them incredibly interesting or witty… But rather she is checking my grammar and writing ability since she fancies herself an English teacher....

July 24, 2025 · 15 min · 3089 words · Destiny Ellis

Good lord, Dark Souls board game closes near $5.5 million

Bored game TheKickstartercampaign forDark Souls: The Board Gamehas mercifully come to a close (though you’re able to still offer a late pledge) at around $5,466,884. Almost five and half million dollars. It began with a goal of just under $73,000. It made 75 times that. Sure a lot of that goes into production, shipping, what have you. Butgot damnthat’s a lotta cheddar and a sharp slice’d go great on this poverty sandwich of plain bread and water....

July 24, 2025 · 1 min · 148 words · Julie Murphy

Gran Turismo 6: New courses raced at Comic-Con

Sweet sleds too Aside from all of the shiny new PS4 stuff they’re showing off, Sony also brought alongGran Turismo 6to San Diego Comic-Con this week. They’re showing some of the new tracks here on the show floor alongside the game’s new physics and rendering engines. All of this is being shown in some pretty slickGT6race sleds in the PlayStation booth. The lines are long, but it’s worth the wait to get into one of these sweet rigs, complete with GT Logitech wheels and pedals, HD display and stereo sound....

July 24, 2025 · 1 min · 187 words · Alicia Pugh

Hatsune Miku: Project Diva X is heading west

Coming to the Americas this autumn Hatsune Miku: Project Diva Xis coming to North and South America this fall, Sega just announced. The PlayStation Vita version of the rhythm game launched in Japan last week, taking the number three spot on the country’s weekly software charts behindDragon Quest Monsters: Joker 3 and Dark Souls III, with a total of more than 69,000 physical units sold. The title will also be coming to PlayStation 4, and will see both physical and digital releases....

July 24, 2025 · 1 min · 146 words · Linda Silva

HBO looking to turn Indie Game: The Movie into a TV show

“Wait,what?” That was the immediate reaction many of us had upon hearing HBO had acquired the rights to create a fictional, half-hour television series based offIndie Game: The Movie. Things worsened when Deadline described it as a comedy series, but the duo behindthe documentary, Lisanne Pajot and James Swirsky, followed up by saying such a label was not accurate. Thankfully, this project — which will be produced byScott Rudin(The Social Network,Moneyball) — isn’t a sitcom....

July 24, 2025 · 1 min · 163 words · Craig Ponce