Payday 3has had a pretty rough start.With some notable issuesfrom the moment the game came out, developer Starbreeze has been promising an update to address some major concerns. Now, aftera number of delays, version 1.0.1 has launched.
If you’ve got the time to spare, you can check out thepatch notes for the game, which lists a bunch of fixes, tweaks, and quality-of-life changes. Everything from the audio to the visuals to the UI have been given some TLC, soPayday 3should be in a better state now.

Heisters, the update, go get it:https://t.co/rcJsDGzO1rpic.twitter.com/R9xYaNHwta
However, for those waiting on word about a possible offline mode for the game, there’s no mention of that here.That’s something the developer is considering, but we don’t know if or when it’s likely to be implemented.

Why the long delay?
With trouble connecting to matches, general bugs, and the aforementioned lack of an offline mode,Payday 3received a lot of negative feedback at launch.
Despite promising an update, Starbreeze had to push it back a bit, describing the reasons for doing so as “long and complicated,” with particular concerns about risks to player progression.

As of now, the game is currently showing a “Mixed” review score onSteam. Maybe that’ll change now we have the new update. But who knows?
Payday 3Patch 1.0.1 notes
Hello heisters!After some instability, we’re finally up and running as things should be! Heisters heisting, civilians screaming and cops floundering! We’ve got a lot more cooking, keep letting us know when you find bugs and sending us your suggestions!
BALANCE
For this patch, we wanted to primarily address minor fixes.
We are aware that Last Man Standing and Armor Up are performing a bit too well, so we plan to give them a few tweaks that keep them effective, but require a bit more setup compared to the benefits they offer. This will be in the next big patch. Outside of these two skills, we don’t expect any big nerfs coming to skills in the next patch, but given players are still getting used to the game, we’ll be keeping a close eye on the meta.
We are also aware that armor is considered the most desirable resource compared to ammo and health. We are happy with how armor itself works, but we want to put in a few more ways for players to restore it in the game. We also think health is underperforming right now, but addressing that will be a gradual change over the first year of updates, rather than one sweeping update.






