It has not been a good run forRedfall, the vampire FPS from the Austin branch of Arkane Studios, andBethesda doesn’t appear to be giving up on it. Having said that, so few people are playing the game that it’s tough to imagine how it will ever recover.

As spotted byPCGamesN, the number of players logged intoRedfallhas dropped so much, that it’s down to double digits. In fact, at the time of writing, only six people were playing according toSteamDB, so we’re now into single figures.

Redfall: the main characters looking up at the sun.

The numbers are going down all the time, and the game’sSteam pagecurrently shows it has a “Mostly Negative” review score, with little hope of that changing any time soon.

So what went wrong?

Like a lot of AAA releases these days,Redfallwas plagued with bugs from the moment it was released. Things don’t seem to have gotten much better since then. Microsoft’s ownPhil Spencer was said to be disappointedwith the reception.

But it wasn’t just a case of it feeling incomplete in terms of polish. To many, the game itself felt empty, devoid of life, and even repetitive. Considering this has the Arkane stamp on it, the same studio that brought usDishonored,Prey, andDeathloop(though that one did have its detractors), many were hoping for so much more.

Screenshot showing only nine people playing Redfall.

Redfallseems to have done the genre a great disservice. If these recent player count numbers are anything to go by, it’s likely the game will be quickly forgotten in the annals of time.

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