I’m so into this
It’s morning still. I feel way too groggy to let out an audible “whoa!” while watching a trailer for a video game, butAstroneermanaged to elicit one anyway. Two, actually. It was the player-controlled terrain deformation that did it both times (not that the scenery isn’t also quite lovely; it is).
This is a sandbox adventure about carving up and reshaping exotic worlds to unearth their precious artifacts and resources. The goal? To “become a wealthy baron in the stars.”

But don’t get ahead of yourself. You can send treasures back home, or use them to build tools, or put them toward constructing a base, “which [you] can evolve from a tiny habitat to a sprawling industrial manufacturing facility that automates the shipping of goods off world.”
Yeah. Might want to bring along a friend for drop-in cooperative play.

Who is making this and how? System Era Softworks. The studio was founded in 2014 by formerHalo,The Sims,Assassin’s Creed, andTeam Fortress 2developers.
Astroneerreleases next year for Windows, Mac, and Linux.







