Quality of life update
I’m starving for more content in Tripwire Interactive’sKilling Floor 2. Over the holiday break, I put a bunch of time into it and have almost maxed out all of my perks. While I’m looking forward to new weapons and classes like everyone else, a bug fix/balance update would also be very welcome.
This week, Tripwire has put up a work-in-progress changelog for an upcoming patch. The fixes range from quality of life changes such as ammo boxes not being picked up when your ammunition and grenades are full, to Zeds’ ranged attacks no longer being able to open doors. you’re able to find the whole listhere. There aren’t any balance changes yet (microwave gun is still gonna be way too strong), so hopefully that’s next on the to-do list.

Since Tripwire has received criticism for not communicating enough with Early Access buyers, it’s going to start hosting an internal livestream, in which members of the team will answer questions and show off new content. You’ll be able to find thatherewhen it starts next week.








