Sales will dictate new franchise future

[Update:Director Takahisa Taura hasrecently tweetedthat he was misinterpreted by IGN Benelux, and thatAstral Chainis not designed as part of a trilogy but that he said he was “thinking about various ways that it can be expanded into a trilogy or more.”]

Upcoming sci-fi action titleAstral Chainisn’t even in the hands of the players yet, but developer PlatinumGames already have big plans for the new IP, provided it proves a hit release.

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Speaking with IGN Benelux, director Takahisa Taura has revealed that although there is no DLC planned for the mech vs. aliens adventure, the game is potentially the first entry in a trilogy. “Currently, there are no plans to publish extra content forAstral Chain,” Taura told IGN. “We’re making the game as a trilogy, and this is the first part of that trilogy. If this game sells well, we might see how the story of the series continues.”

It’s always a dice-roll decision to plan a franchise’ long-term future before seeing how the original title performs. WhileAstral Chainis an unproven entity, Platinum have a reputation for producing well-received games. WhetherAstral Chainturns out to be aBayonetta, or aNieR: Automata,remains to be seen. Most importantly, here’s hoping that the first game has a self-contained story. Ending on a cliffhanger, then deciding to can any planned sequels, would be disappointing to the potential fanbase.

Promotional art for Warframe`s Duviri Paradox, which shows Dominus Thrax and the cast of the expansion.

Astral Chainlaunches August 30 on Nintendo Switch.

Astral Chain no DLC planned but conceived as trilogy [IGN Benelux/Gematsu]

Naoe, Sorin, and Jinchiro looking serious

Sekiro

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GTA V

State of Decay

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Oraxia, a spider-inspired Warframe with multiple legs. Webs appear on the background.